// Copyright 2008, Google Inc. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // 2. Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // 3. Neither the name of Google Inc. nor the names of its contributors may be // used to endorse or promote products derived from this software without // specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED // WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF // MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO // EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; // OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, // WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR // OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF // ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef GEARS_DATABASE2_COMMAND_H__ #define GEARS_DATABASE2_COMMAND_H__ #include "gears/base/common/common.h" #include "gears/base/common/message_queue.h" #include "gears/base/common/scoped_refptr.h" #include "gears/database2/statement.h" #include "gears/database2/transaction.h" // base command, represents a typical execution pattern class Database2Command : public MessageData { public: Database2Command(Database2Transaction *tx) : tx_(tx) {}; // executes a command and sets has_results to true, if there are any results // to process virtual void Execute(bool *has_results) = 0; // processes the results. This should be only called if has_results was set to // true virtual void HandleResults() = 0; protected: Database2Transaction *tx() const { return tx_.get(); } Database2Connection *connection() const { return tx_->connection(); } bool success() const { return success_; } void SetResult(bool success) { success_ = success; } private: bool success_; scoped_refptr tx_; DISALLOW_EVIL_CONSTRUCTORS(Database2Command); }; // begins a transaction class Database2BeginCommand : public Database2Command { public: Database2BeginCommand(Database2Transaction *tx) : Database2Command(tx) {} virtual void Execute(bool *has_results); virtual void HandleResults(); private: DISALLOW_EVIL_CONSTRUCTORS(Database2BeginCommand); }; // asynchronously executes a SQL statement class Database2AsyncExecuteCommand : public Database2Command { public: Database2AsyncExecuteCommand(Database2Transaction *tx) : Database2Command(tx) {} virtual void Execute(bool *has_results); virtual void HandleResults(); private: DISALLOW_EVIL_CONSTRUCTORS(Database2AsyncExecuteCommand); }; // synchronously executes a SQL statement class Database2SyncExecuteCommand : public Database2Command { public: // constructor accepts JsCallContext, which is ok, because // this command is only instantiated if the interpreter is synchronous Database2SyncExecuteCommand(Database2Transaction *tx, JsCallContext *context, Database2Statement *statement) : Database2Command(tx), context_(context), statement_(statement) {} virtual void Execute(bool *has_results); virtual void HandleResults(); private: JsCallContext *context_; scoped_ptr statement_; DISALLOW_EVIL_CONSTRUCTORS(Database2SyncExecuteCommand); }; // commits a transaction class Database2CommitCommand : public Database2Command { public: Database2CommitCommand(Database2Transaction *tx) : Database2Command(tx) {} virtual void Execute(bool *has_results); virtual void HandleResults(); private: DISALLOW_EVIL_CONSTRUCTORS(Database2CommitCommand); }; // rolls back a transaction class Database2RollbackCommand : public Database2Command { public: Database2RollbackCommand(Database2Transaction *tx) : Database2Command(tx) {} virtual void Execute(bool *has_results); virtual void HandleResults(); private: DISALLOW_EVIL_CONSTRUCTORS(Database2RollbackCommand); }; #endif // GEARS_DATABASE2_COMMAND_H__